This was the evening interview for the MAS Screening Event.
Showing posts with label puppetry. Show all posts
Showing posts with label puppetry. Show all posts
Saturday, January 19, 2013
WMAZ Interview
Here's one of the interviews I did leading up to the Museum of Arts and Sciences screening event.
Thursday, June 21, 2012
Behind the Scenes at Green Screen Shoot
We just finished up a green screen shoot with the puppets last night. Here are a few pictures to share what the two days were like.
| Lee is responsible for the cameras, lighting, capture equipment and anything technical. |
| The characters waiting for their cue. |
| When shooting this way the image that I am seeing in the monitor is opposite to what my arm is doing. This always takes good bit of practice to get right. |
| A few of our puppets have too much green in their skin and costumes to shoot in front of the green screen, so we have to put up a make shift blue screen for their footage. |
Friday, March 16, 2012
Kids Say The Darndest Things
I recently had the pleasure (and pressure) of screening our
film in front of over 150 very sharp 8-11 year olds. By showing the unfinished version of UG3 to
this target focus group, we were able to gain important insights into what is working
and what we need to improve. The most amazing thing about these kids was the
maturity with which they approached the whole experience . Right now the film is
in animatic form. There is some finished animation along with segments of
composited footage, but the majority of the 30 minute film is an assortment of
rough to polished storyboards sequenced to a working soundtrack. But the students took all of that in stride
and gave in to the humor of the characters and content that engaged them. They
were a great audience.
The focus groups came about through the help of five
incredible SAGE teachers here in Henry County. Cindy Carmack of Rock Spring Elementary;
Cindy Fuqua of Red Oak Elementary; Diane Harris of Luella Elementary; Lisa
Henriquez of Flippen Elementary and Paula Whipple of Mt. Carmel Elementary
arranged for me to come to their classes as a guest speaker. It worked out because
they were doing a segment on Space Exploration which happens to be the subject
of UG3. I spoke about film making, introduced the characters of the film, showed
some of the puppets, stop-motion models, artwork and some finished shorts based
on the cast of the longer film. Then we watched the film-in-progress.
After the audience asked questions they took time to fill
out an extensive questionnaire .And they were honest, which is what I’d hoped
for and dreaded. What came out of that was insight into a few weaknesses that
we’ve worked on changing. But there was also a huge amount of encouragement
when I saw what they were most enthusiastic about. The best thing for me (as any filmmaker can
attest to) was sitting in a room full of people and hearing them respond to
something that you’ve worked so hard on and believed in. So I must say again to Ms. Carmack, Ms.
Fuqua, Ms. Harris, Ms. Henriquez and Ms. Whipple thank you very much for this
chance to share with your students.
The goal is to finish as much of the animation by the end of
the school year to go back and present a more polished version of UG3 to the
same classes and let them experience a little more of the art of film making.
Friday, March 9, 2012
Aliens In the Hatchback
Just loaded up the crew to head up to Tennessee for another shoot. We'll be doing some promotional stuff over the next few days. I just hope no one rear-ends the Highlander.
Tuesday, August 9, 2011
Screever - Hand Puppet Version
Here's the hand puppet version of Screever. Due to all the challenges and details, this puppet took about 1/3 longer to make than the previous two puppets. His cyborg arm has a removable hand so that we can give him other functions. One of his specialties is that he creates illustrations and graphics for their reports. He'll use the special features of his arm to create these in unique way. I'll also be making a larger stop-mo version of the arm so we can do close up shots of the arm changing.
Blepharon - Hand Puppet Version
The next puppet I made after Thunderstone and Fang (see previous posts) was Blepharon or "The Bleeph". One particular challenge was that he's a little more rotund than the other characters. Hand puppets usually have most of the audience attention on the face, since this is where they do most of their acting. So I cut back on the torso size.
It's important to keep the weight down on a hand puppet whenever possible since even a few ounces can make a big difference on how long a puppeteer can keep a puppet elevated without wearing out their performance arm. Oh, and I decided to leave off the one exposed tooth since I had used that element in the Fang character.
Fang - Hand Puppet Version
Here's the hand puppet version of Fang. The colors on her clothing have been changed slightly from the Flash Animation Character sheet below.
It's both challenging and exciting creatively to take a 2-D version of a character and interpreting it three dimensionally. To see other entries regarding Fang click on the keywords highlighted below.
Thunderstone - Hand Puppet Version
I haven't posted in 2 moths but I have been busy. We've decided to jump into the full length episodes that focus on the exploration of space. Since these episodes will be approximately 30 minutes in length we're going to use puppetry to replace some opportunities for animation. This will keep our production time shorter and costs down.
This is the puppet version of Thunderstone. He's a good bit larger than the original stop motion version below.
I tried hard to keep the hand puppet version as close to the stop-mo version as possible.
Thursday, January 13, 2011
The Complete Thunderstone
I first posted pics of Thunderstone's Head here. Well here's the head attached to the finished body to complete an animatable stop-motion puppet.
What follows are pics of the armature making process and then the fleshing out of the form and clothing. Here are the rough sketch/plans I made before beginning the body.
Here is the armature made from aluminum wire, balsa and hard wood, plumber's putty and metal foil rolled into tubes.
Here are a few detail shots.
Next came a body made from foam rubber and some exposed areas covered in latex and painted with acrylic.
A good deal more work went into the clothing. Most of it was made from white gym socks and an old sweater. Sounds gross but it was all clean. I hope to have some test animations of him up soon.
Monday, May 10, 2010
Survivor: Bugworld
I mentioned that I would post pieces from older projects as I.G.G. moves along. This is a short section from the 30 minute video Bugworld. It examines the world of ... Yes bugs. This short piece incorporates stop-motion animation, puppetry, motion graphics and Flash animation.
Sunday, May 2, 2010
Introducing the Characters - Madam Thrunch
Madam Thrunch is the CEO (Chief Executive Overlord) of Gandermoon Studios - the company that produces Intergalactic Gung-Ho Gurus.
She's the ultimate source of fear for Thunderstone. When I put her in the script I knew she had to be terrifying in a funny way. Yes, she's a bit of a spoof on the Emperor from Star Wars.
She's the ultimate source of fear for Thunderstone. When I put her in the script I knew she had to be terrifying in a funny way. Yes, she's a bit of a spoof on the Emperor from Star Wars.
I played around with a variety of ideas. At first the cute yet evil bunny character under a dark cloak seemed appealing, but then I got a few gag ideas that work better with a frog-like alien.
These are the designs that started emerging.
I went further and decided to try a take off on the walking hologram projector from the Phantom Menace. The one in the movie walked on spider-like legs. I figured I'd give mine frog legs. This will make it kind of comical to watch. I'm not sure if I'd do it in Flash or Stop-mo.
She has to have an imposing throne. A hint of Toadstool here.
This is the sketch I'm going to use to start the puppet with.
Tuesday, April 27, 2010
Introducing the Characters - Dr. Mucksluff
Dr. Mucksluff is a cross between Mr. Spock and Dr. Jekyll and Mr. Hyde. Normally a self-controlled, highly rational scientist this cat-like alien has an alter-ego that comes out only occasionally. It’s a slobbery, wolf-like creature. He’s not very articulate. His short sentences are accented with growls, snorts and the occasional howl. With this character I’m playing off the cat and dog, Jekyll and Hyde persona. While the dog part is not nearly as cruel as Mr. Hyde, it is intimidating and Dr. Mucksluff brings it out when others seem to be unreasonable.
The Cat part came pretty easily, but, as you’ll see in the many sketches, the dog part was a bit harder to nail down. But I had a lot of fun “finding” him.
Oh yes, as with the other hosts’ names, Mucksluff is a “dead” English word. It was once used to describe a nice looking garment that was worn over a ratty looking one for the purpose of covering it up. I thought it fit the character well.
The Cat part came pretty easily, but, as you’ll see in the many sketches, the dog part was a bit harder to nail down. But I had a lot of fun “finding” him.
Oh yes, as with the other hosts’ names, Mucksluff is a “dead” English word. It was once used to describe a nice looking garment that was worn over a ratty looking one for the purpose of covering it up. I thought it fit the character well.
Below are the sketches for the dog-like half of Dr. Mucksluff. These are a small portion of the sketches I made it.
This last one is what I am aiming for the final character(s) to look like.
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